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Environment

Use moderately strong and weak scenes to create a world view of the game

Create an immersive scene

To create the worldview atmosphere of the game, the feeling that "scene design" brings to players is a very important link.

Build the main elements

  • World : value system, realistic vs. cartoon style, time and space environment setting, worldview etc.
  • Levels : scene location, primary and secondary tasks, conflict vs. resolution, tonality, enemies, plot, puzzles, traps, context etc.

Integration and creation

Integrate front-end level design, art design and provide follow-up scene level editing support to present the best scene production services.